#ifndef TRIANGLE_H
#define TRIANGLE_H

#define _USE_MATH_DEFINES
#include <cmath>
#include <iostream>
#include "shape.h";

using namespace std;

namespace Shapes
{
	class Triangle: public Shape
	{
	private:
		double base;
		double height;
	public:
		Triangle(double b, double h);
		~Triangle();
		double getBase();
		double getHeight();
		double area();	
		void draw();
	};
}

#endif